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Rendering made in Unreal Engine 5
Please notice: that I'm a concept artist, not a 3D modeler or historian. I tried to make the model as believable as possible it presents some modifications in the shape.
This model, I think, should work well for illustrations, concept art, and keyframes.
The model has not had a clean topology, a few parts have been UV mapped, but most haven't, and there is no rigging, no animation.