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Lorenzo de Sanctis
Lorenzo de Sanctis
Concept Artist | KeyFrame Illustrator
Massa, Italy

Summary

I’m a professional Concept Artist with over 2+ years of experience. I specialize in creating high-impact visual concepts that help companies bring ideas to life, accelerate production, and elevate storytelling.

Skills

Concept ArtIllustrationMatte Painting3D ModelingPhoto-manipulationblenderUnreal EngineKeyFrame

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance 3D Sampler
Substance 3D Sampler

Productions

    • Movie
      Il Falsario
    • Year
      2026
    • Role
      Concept Artist
    • Company
      Netflix
    • Video Game
      UNREAL MARKETPLACE
    • Year
      2023
    • Role
      3D Modeller
    • Company
      "Epic Games"
    • Board & Card Games
      EVERYDAY HEROES
    • Year
      2022
    • Role
      KeyFrame Illustrator
    • Company
      Evil Genius Games
    • Board & Card Games
      AMALFI
    • Year
      2024
    • Role
      Illustrator
    • Company
      Giochi Uniti
    • Video Game
      KINGDOME JUMP
    • Year
      2020
    • Role
      Concept Artist / Illustrator
    • Company
      Poly Fruit Studios

Experience

  • Concept Artist at Netflix
    Rome, IT
    November 2024 - April 2025

    As a Concept Artist (Assistant Production Designer) for a Netflix/Cattleya collaboration, I contributed to the visual development by designing key environments and props. I translated narrative ideas into tangible visuals and used Unreal Engine to turn concepts into a playable 3D map.

  • 3D Kit and Model Seller at Epic Games Unreal Engine Marketplace
    massa, IT
    June 2023 - January 2025

    As a 3D Kit and Model Seller on the Unreal Engine Marketplace, I am responsible for creating and selling high-quality 3D assets and kits for use in game development and virtual environments. Leveraging my expertise in 3D modeling, texturing, and asset creation, I design and produce a range of assets including props, environments, and architectural elements.

  • Concept Artist / Illustrator at Evil Genius Games
    San Mateo , US
    January 2022 - November 2022

    I created some keyframe Illustrations that were used in the Rules Book of the Game called 'Everyday Heroes'

  • Illustrator at Giochi Uniti
    Naples, IT
    July 2021 - November 2021

    I was responsible for the complete graphic realization of the 'Amalfi' board game, encompassing the key art illustrations, cards, and tokens, a process in which I partnered closely with the art director.

  • Concept Artist at Poly Fruit Studios
    London , GB
    February 2020 - April 2020

    Junior Concept Artist on the game 'Kingdom Jump' (Freelance, two-month contract)

    I designed the foreground elements of the game.